Summer 1998: The
Nintendo 64 was still "
The Fun Machine".
Completed the one-player Missions of
GoldenEye 007 and still felt hungry for more.
Finally "Conkered"
Diddy Kong Racing, and had just finished a
second playthrough of
Zelda: Ocarina of Time.
GoldenEye 007 was still shrouded in mystery.
Oddjob and
Mayday rumored to be within the main game...
Moore,
Dalton,
Connery along with the
Citadel...
And what was the distant "island" in the
Dam mission for?
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(Screen capture taken via GoldenEye Setup Editor) |
Upon reading an article from
Xpert Gamer magazine, it was decided that a
Gameshark was absolutely essential to explore
GoldenEye 007 to the fullest.
Here's the original code as it appeared in
Xpert Gamer issue #
51 (September 1998):
"We are very aware of the code for GoldenEye that allows the player to reach the extra island on the Dam level. The code was never meant for release as it is extremely glitchy and seldom works correctly. It was circulated among a few friends and may have been leaked onto the Web..."
-Statement from
InterAct(manufacturer of the
Gameshark)
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Drone gun turret
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Guard tower
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Ladder and "beta" glass
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Looking out from atop the tower.
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So much has been learned about this mysterious island since then.
(A brief summary of the "Beta Dam", hopefully to be re-added soon)