"Can't Drive 55"
Nothing ruins your Sunday like dragging a bag of mail uphill.
(Toad wonders when the people of the Mushroom Kingdom will discover the ease of e-mail - Which incidentally has also become obsolete)
Answers to a whopping nineteen messages! (None of which are likely to ever be read by the person who submitted the question)
Forgotten names, faces & fatalities...
Plus the age-old debate whether too much indulgence really can ruin your eyesight.
TS2 "BETA" THEORY... There's this Action Replay code that gives you all Arcade Awards in TimeSplitters 2. It gives you 58 Awards. 57 being normal Awards, 1 being a beta Award. It's "Unlucky to Lose". My best guess why it was taken out is because (Note: This is just a guess) is that Free Radical Design wanted to there to be a Award you could get by winning a lot of matches, then losing a match. Maybe they couldn't decide on a number of matches so it was never added, but lt was still in memory. Oh, and yes. I'm a cheater. An interesting theory. Really can't find much more about it. Always fascinated with long-lost bits and unexplained trivia. Not sure if it was proven to be "beta" or not. "It reportedly has been attained in a Capture the Bag game lost badly." https://timesplitters.fandom.com/wiki/Arcade_Awards. |
FAR FROM PERFECT... Have you considered having a Perfect Dark special mailbag like the Goldeneye ones? The "Special GoldenEye Editions" of the Mailbag are always well received, and fun to put together. After finishing GoldenEye countless times, I was ridiculously familiar with the game. The Perfect Dark game feels much bigger to me - With so much more to explore. Played through Perfect Dark but only completed the game twice. There's genuinely stuff I've never seen, and stuff I've completely forgotten about. It's like being quizzed on an old movie that you only saw a couple times. Rough notes on various topics are progressively taking shape, so can't completely rule it out... |
LINK TO THE PAST... Over
the years the gamesites put me in touch with so many brilliant people. Also took
what I learned and applied it to so many other things. |
DOUBLE AGENTS... Curious how did you hear about the beta version of GoldenEye? Pretty sure it was from a guy named Matt Beaman (creator of the fansite "Dr. Doak's GoldenEye Control Facility"). That was sometime around 1999. Apparently Matt was contacted by someone who worked on the game... Naturally I was skeptical - But he came out with a whole bunch of little details that I don't believe anyone had ever noticed before, at that point in time. |
HARVEST A SOUL...
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DIGITAL DELINQUENCY... Remember when you used to do mailbags? I mean, instead of amateur drawings of almost-porn? Yup, those were the good old days... Had to spend some serious time with my sketchpad - As far away from a keyboard as possible. Managed to recoup most of my sanity... (Still missing a few marbles, but most of the bag is there) Here's another favorite quote: "What's the difference between art and pornography? A Government grant!" -Family Guy (Season 1, Episode 4) |
IT'LL RUIN YOUR EYES... Experimenting with different looks for the girls helps keep me amused, because every episode can start to feel the same after a while. So yeah, I'm definitely testing out my "Creative Biceps" as you put it. |
CRAZY HANDS... Your TS2 strategy guide for the "Can't Handle This" mission helped me ALOT. Those hands really can be a pain in the wrist - it was impossible for me to get those damn 40 kills that I pretty much gave up playing the game for a month or so. The first time that I did manage to complete this mission was with your guide, and strangely enough I got a gold for it too, hehe =P A very frantic AND memorable battle, that's for sure. In Tony's Nightclub during prohibition, of all places. Takes a sober & steady hand to whack 'em all. (If your adrenaline doesn't get pumping then you're legally dead) The quirky characters just add to the insanity. So difficult that I figured a few tips would be welcome. |
AUDIO PHILE... Hey Det, what's your favorite GoldenEye level music? Possibly Frigate or Silo. Least favorite Goldeneye Level? Depends. If it's a straight up, regular mission based on difficulty, I'd say the Caverns - But it's fun with Cheats. Also kinda dislike the Jungle. Kind of a long mission, and visibility isn't good. Surface 2 is kinda dull. Don't necissarily hate it or anything, but it's one of the levels I've played the least. |
BOND BEATS... Hey, I saw someone asking about a soundtrack for Goldeneye. There is indeed one at Goldeneye Forever at the bottom of the main page. It was made by Krijy and there is a funky version as well. Thank you for your time! Still like the GoldenEye music... Appreciated it even more after I found myself playing without sound. (something which seems to either heighten or mess with your senses) |
SLAVE LABOR GRAPHIC...
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LOST IN TRANSLATION...
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SHARK HUNTER... I just bought Gameshark, but can it ruin your game? Or is it safe. And another question I had is can you take off the things that you do in gameshark... Or do they stay forever? That's what I mean by "Can it ruin the game"? A video game is just a computer program that follows a set of instructions. Which level to load, how much health you have, your starting position, and countless other variables. The 'Shark enables you to bend the rules - Kinda like The Matrix. Want to use moonjump codes to fly over a level and look down at it? Give Bond a PP7 that shoots laserbeams? Play a mission as Alec Trevelyan? Explore the Citadel or look at the old James Bond photos? Once you take away the Gameshark, everything goes back to normal - Except any impossible feats you may have accomplished while using the 'Cheat' device... At any time, it's never a good idea to pull the game out of the system when it's powered on - Especially if the game may be in process of saving data. |
OLD HAUNTS...
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COMMUNITY SPIRIT... Remembering DSF (Detstar Forums), and the movies, games, events, jokes, and other stuff that used to be a part of our lives back then. It's great, it's fun, and it provides freedom for us and our content, but let's face it - who else besides us is going to be interested in what we did over the weekend or what our favorite games are? I think DSF was possibly one of the greatest underground internet communities while it was around. Variety of people, ideas, and interests. Also wanted to tell you just in general; you have a great site. Naturally it isn't perfect, but it (had) a lot of good and useful content, written by a variety of people. The task of creating a website is no easy task as many of us have come to understand; there's so much that goes into thinking of content, getting the motivation to do it, and then weeding out all the technical issues. That's why I personally congratulate you on your website. It's amazing that a single person could have had the inspiration to create so much. Which brings me to my next thought: Even though DSF may not be around anymore, it was still there, and if it weren't for the gaming website, I wouldn't met a lot of good friends, played any of the games I play, nor listen to any of the music I listen to now. So many things would be different. So, thanks a lot for providing me and I'm sure many others with the chance to meet each other over the internet and share ideas. -Kubata (Sito N.) What started out as a very small webspace to share GoldenEye strategies, Gameshark Codes and "beta" stuff eventually it snowballed into a megolithic monster that couldn't be housed. Glad that everyone had a blast with the community while it was there - Was too busy with the technical issues and administrative duties to actually "enjoy" the Forums towards the end. As annoying as the simple "free-hosted" days were, it was definitely more fun for me in the beginning. Thankfully Siberian Guard stepped up to become Forum Admin. He did remarkable things, especially with the Zelda Wind Waker pages. It was Members of the Forums that wanted to create a Zelda Windwaker Site. They basically wrote the guide and coded the whole thing, complete with an animated map. Back when social media was in its' infancy, things were accomplished via AOL Instant messenger, e-mail or posted on a messageboard. |
BETA BOND & CITADEL... I was talking to a long time friend and he searched for Goldeneye 007... and there was a link on there about the Citadel being found (which is way cool by the way! I'm glad it was finally found!). Anyway, after browsing through your website I saw you used a lot of old BetaBond pictures.... and some of the captions on there... they could use to be corrected. I also noticed you left out some of my favorite pictures that I think you might enjoy. I'm not sure if I ever put them on BetaBond or not... but.. either way... if you'd like to take a walk down memory lane... Either way, it was a pleasure viewing all that old information. -Kypskywalk... or BetaBond Yet another gem of a message buried deep in the mailbox. That legendary beta|3ond website was something else. Truly an inspiration. -D |
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